Offensive:
Maceman: 38 melee attack, 38 melee defense, 6 ranged defense, 32 looting, 73 movement, 2 Food
Crossbowman: 36 ranged attack, 6 melee defense, 36 ranged defense, 22 looting, 73 movement, 2 Food
Swordsman: 61 melee attack, 5 melee defense, 3 ranged defense, 12 looting, 24 movement, 3 Food
2 handed Swordsman: 109 melee attack, 19 melee defense, 5 ranged defense, 28 looting, 18 movement
Heavy Crossbowman: 92 ranged attack, 15 melee defense, 24 ranged defense, 32 looting, 20 movement
Veteran Maceman: 118 melee attack, 20 melee defense, 6 ranged defense, 32 looting, 22 movement
Veteran Crossbowman: 98 ranged attack, 16 melee defense, 26 ranged defense, 22 looting, 23 movement
Vet. Swordsman: 111 melee attack, 138 melee defense, 72 ranged defense, 29 looting, 28 movement, 6 Food
Defensive:
Armed Citizens/Farmers: 3 attack, 9 melee defense, 9 ranged defense
Spearman: 26 melee attack, 26 melee defense, 8 ranged defense, 14 looting, 75 movement, 2 Food
Bowman: 24 ranged attack, 8 melee defense, 24 ranged defense, 13 looting, 75 movement, 2 Food
Archer: 10 ranged attack, 53 melee defense, 55 ranged defense, 9 looting, 25 movement, 3 Food
Halberdier: 17 melee attack, 135 melee defense, 45 ranged defense, 18 looting, 19 movement
Longbowman: 20 ranged attack, 51 melee defense, 125 ranged defense, 21 looting, 21 movement
Veteran Spearman: 15 melee attack, 142 melee defense, 52 ranged defense, 14 looting, 26 movement
Veteran Bowman: 18 ranged attack, 59 melee defense, 132 ranged defense, 13 looting, 27 movement
Special:
Shadow mace: 38 melee attack, 4 melee defense, 23 ranged defense, 32 looting, 22 movement
Shadow Crossbowman: 39 ranged attack, 20 melee defense, 7 ranged defense, 22 looting, 23 movement
Shadow Rogue: 109 attack, 19 melee defense, 5 ranged defense, 28 looting, 18 movement
Shadow Felon: 92 attack, 15 melee defense, 24 ranged defense, 32 looting, 20 movement
Traveling crossbowman: 135 ranged attack, 22 melee defense, 30 ranged defense, 35 looting, 25 movement
Traveling knight: 146 melee attack, 20 melee defense, 9 ranged defense, 34 looting, 25 movement
Knights of the Kingsguard: 132 melee attack, 18 melee defense, 5 ranged defense, 33 looting, 25 movement
Bowman of the Kingsguard: 121 ranged attack, 14 melee defense, 23 ranged defense, 29 looting, 25 movement
Sentinel of the Kingsguard: 14 attack, 150 melee defense, 59 Ranged defense, 16 looting, 27 movement
Scout of the Kingsguard: 16 attack, 64 melee defense, 139 Ranged defense, 15 looting, 27 movement
Renegade Norseman Warrior: 103 melee attack, 129 melee defense, 41 Ranged defense, 28 looting, 25 movement
Renegade Norseman Bowman: 86 ranged attack, 48 melee defense, 119 Ranged defense, 28 looting, 25 movement
Renegade Saber Warrior: 111 melee attack, 137 melee defense, 48 Ranged defense, 28 looting, 25 movement
Renegade Desert Bowmen: 94 ranged attack, 54 melee defense, 126 Ranged defense, 28 looting, 25 movement
Renegade cultist warrior: 124 melee attack, 144 melee defense, 55 Ranged defense, 28 looting, 25 movement
Renegade Cultist Bowman: 112 ranged attack, 59 melee defense, 135 Ranged defense, 28 looting, 25 movement
Maurauders: 113 melee attack, 18 melee defense, 4 Ranged defense, 70 looting, 30 movement
Pyros: 111 melee attack, 19 melee defense, 4 Ranged defense, 25 looting, 30 movement
Vet Maurauders: 165 melee attack, 18 melee defense, 4 Ranged defense, 105 looting, 32 movement, 5 food
Vet Pyros: 160 melee attack, 19 melee defense, 4 Ranged defense, 31 looting, 32 movement, 5 food
Demon Horror: 185 melee attack, 19 melee defense, 5 Ranged defense, 35 looting, 28 movement, 5 food
Deathly Horror: 162 ranged attack, 15 melee defense, 24 Ranged defense,40 looting,28 movement, 5 food
Thorn King
skeletal warriors: 135 melee defense, 45 ranged defense
skeletal with bow: 51 melee defense, 125 ranged defense
Lowbow Ox - 92 ranged attack, 51 melee defense, 125 ranged defense
Cowberries - 109 melee attack, 135 melee defense, 45 ranged defense
Battle of Berimond
Bear Warrior: 117 melee attack, 139 melee defense, 48 ranged defense, 26 looting, 25 movement
Bear Bowman: 98 ranged attack, 54 melee defense, 129 ranged defense, 26 looting, 25 movement
Nomad Invasion
Lancer: 13 melee attacks, 150 melee defense, 19 ranged
defense, 16 loot, 25 movement.
Spear throwers: 14 ranged attack, 20 melee defense, 139
ranged defense, 15 loot, 25 movement
Slingshot: 130 ranged attack, 5 melee defense, 9 ranged defense, 29 loot, 28 movement
Slingshot: 130 ranged attack, 5 melee defense, 9 ranged defense, 29 loot, 28 movement
Saber cleavers: 139 melee attacks, 6 melee defense, 3 ranged defense, 33 loot, 28 movement.
Khan Guards: 175 melee attacks, 54 melee defense, 50 ranged defense, 32 loot, 28 movement, 5 food.
The Blades Coast
Sail ripper: 92 ranged attack, 51 melee defense, 125 ranged
defense, 20 loot
Boarder: 109 melee attack, 125 melee defense, 45 ranged
defense, 20 loot
Renegade sail ripper: 144 ranged attack, 8 melee defense, 14 ranged defense, 90 loot, 28 travel, 6 food
Renegade swashbuckler: 166 melee attack, 11 melee defense, 3 ranged defense, 90 loot, 28 travel, 6 food
Renegade sail ripper: 144 ranged attack, 8 melee defense, 14 ranged defense, 90 loot, 28 travel, 6 food
Renegade swashbuckler: 166 melee attack, 11 melee defense, 3 ranged defense, 90 loot, 28 travel, 6 food
Everwinter Glacier:
Norseman with ax: 109 melee attack, 135 melee defense, 45 ranged defense, 20 looting, 25 movement
Norseman with bow: 92 ranged attack, 51 melee defense, 125 ranged defense, 20 looting, 25 movement
Wolf Hounds: 75 melee attack, 75 melee defense, 0 ranged defense, 0 looting, 50 movement, 3 Food
Barbarian: 113 melee attack, 9 melee defense, 4 ranged defense, 50 looting, 25 movement
The Burning Sands
Saber warrior: 109 melee attack, 135 melee defense, 45 ranged defense, 20 looting, 25 movement
Desert Bowman: 92 ranged attack, 51 melee defense, 125 ranged defense, 20 looting, 25 movement
Composite bowman: 16 ranged attack, 8 melee defense, 159 ranged defense, 2 loot, 25 movement
Flame bearer: 14 melee attack, 170 melee defense, 5 ranged defense, 3 loot, 25 movement
Fire Peaks
Cultist Fanatic: 109 melee attack, 135 melee defense, 45 ranged defense, 20 looting, 25 movement
Cultist Bowman: 92 ranged attack, 51 melee defense, 125 ranged defense, 20 looting, 25 movement
Dragon claws: 1 attack, 250 melee defense, 180 ranged defense
Dragon fire: 1 attack, 400 melee defense, 470 ranged defense
Tools:
Offensive tools:
Scaling Ladder: -10% Wall protection, 60 movement
Siege Tower: -15% Wall protection, 70 movement
Belfry: -20% wall protection, 75 movement
Battering ram: -10% gate protection, 60 movement
Iron ram: -15% gate protection, 70 movement
Heavy ram: -20% gate protection, 75 movement
Mantlet: -5% ranged defense, 15 movement
Cast Iron Mantlet: -10% ranged defense, 70 movement
Shield wall: -15% ranged defense, 20 movement
Wood bundle: -5% moat protection, 15 movement
Assault bridge: -10% moat protection, 20 movement
Boulders: -15% moat protection, 28 movement
Banner: +1% Glory, 15 movement
War banner: +2% Glory, 20 movement
Loot sack: +15 Loot, 15 movement
Loot cart: +35 Loot, 20 movement
Defensive Tools:
Stone-throwing: +25% Wall protection, 20 movement
Tar Pitch Kettle: +40% Wall protection, 20 movement
Machicolation: +50% Wall protection, 20 movement
Castle gate reinforcement: +35% Gate Protection, 20 movement
Insulating mat: +60% Gate Protection, 20 movement
Portcullis: +75% Gate protection, 20 movement
Flaming arrows: +25% Ranged defense, 20 movement
Bulwark: +50% Ranged defense, 30 movement
Arrow slit: +70% Ranged defense, 20 movement
Sharpened stakes: +35% Moat protection, 20 movement
Swamp Snapper: +80% Moat Protection, 20 movement
Fire Moat: +110% Moat Protection, 20 movement
Dummy ranged soldiers: +10 Bowman on Spy report, 20 movement
Dummy Melee soldiers: +10 Spearman on Spy report, 20 movement
Dummy archers: +15 archers on Spy report, 20 movement
Shadow mercenary:
Shadow ram: -10% Gate protection, 15 movement
Shadow Ladder: -10% Wall protection, 15 movement
Shadow Bundles: -5% Moat protection, 15 movement
Shadow shields: -5% ranged defense, 15 movement
Nomad Invasion:
Bodkin arrowheads: +50% ranged defenders
Lime Powder Bomb: +33% melee defenders
Mock Peasants: -10% ranged defense, 28 movement
Grappling Hooks: -15% wall defense, 28 movement
Turtle Ram:-15% gate defense, 75 movement
War horn: +1 melee power, 28 movement
Content courtesy: http://en.board.goodgamestudios.com/empire/showthread.php?31342-Troop-and-Tool-stat-list